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City Dungeon

Environment piece I've been working on for a portfolio project as part of a school assignment.
The challenge i wanted to give myself was to replicate a concept art piece.

All aspects created by me except for the texturing, fire effects and sky box.
The textures were gathered for Megascans and Textures.com.
The fire effects were standard Unreal fire that i tweaked to fit in to the scene, sky box is standard Unreal asset as well.

Original Concept made by Gregory Fromenteau.

City Dungeon

Explored Tri-Planar texturing to make floors and walls easier to apply textures to.

Explored Tri-Planar texturing to make floors and walls easier to apply textures to.

Concept by Gregory Fromenteau.

Concept by Gregory Fromenteau.