A group school project to create a animated environment during 5 weeks, plus one week additional polishing.
I worked with the environment, level art, lighting, texturing, the over all look of the level and technical aspects.
I wanted to attempt to create a level out of a big modular kit,
inspiration came from several modular environment kits that are available on the unreal store and others.
This is something i haven't attempted to do before, so it was a learning experience.
With the highly modular asset workflow i also worked with decals for wall grunge and cracks,
mainly so textures wouldn't get out of hand.
Me and a group member colaborated to create the finished environment, more of his work at his artstation: https://www.artstation.com/leobrage
Our character artists artstation: https://www.artstation.com/carolinek
Our concept artists artstation: https://www.artstation.com/theodorronnudd